Shader Developer Unity
1 Nos.
24198
Full Time
3.0 Year(s) To 6.0 Year(s)
3.00 LPA TO 10.00 LPA
Other
IT-Software/Software Services
Job Description:
- Have min 3 years of experience in Unity
- Prioritize own tasking and coordinating with lead effectively to ensure expectations are met
- Creating components and systems to isolated parts for test driven development
- Building off of an existing training framework to create new similar lines of training products
- Effectively documenting project status, functional systems, and tools developed for teams to collaborate on
- Adhering to Unity scene management practices across the team with respect to hierarchy organization, and component placement
- Working with project resources, such as UI, audio files, 3D assets, etc, in the game engine
- Debugging issues with in game assets (polygon counts, textures, shaders, FX) in terms of performance
- Implementing functionality behind the design of a UI system
- Using editor scripts and custom tools created by the team to expedite production and test solutions
Company Profile
They develop mobile games on Unity Engine and in both 2D and 3D environment. They have a wide range of games from ultra-casual games which require simplicity in game play yet excitement in the design to make it interesting to mid-core idle games which require a little more complex game play algorithm and more design elements to it as players spends more time in the game here.
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- Recruiters will evaluate your candidature and will get in touch with you.